StatusLive Servers online11,810 Players75,437 Populated3,743 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S9904Server sheetchecked 1d ago

nameserver

Offline 159.195.206.8:28015 checked 1d ago

moddedoxide
Connect
Players now 1/ 15 7% full
7-day average1peak 1
Rank#9,904top 45%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75112:0013:0014:0015:00Wiped Tue 27 Oct, 12:21 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is nameserver, and is it online now?

Last seen 29 hours ago; right now nameserver is offline. On 27 October 2026 is when Rust Graphs first saw it.

What location is recorded for nameserver?

No region is published by nameserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 159.195.206.8:28015.

On which Rust version is nameserver running?

Rust network protocol 2635 and build 168909 on Windows: that is what nameserver runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on nameserver?

No response from nameserver; the server was last seen 29 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. The 48-hour peak falls at 12:00 UTC, averaging 1 players.

Against other Rust servers, where is nameserver placed?

Over the last seven days, nameserver records #9,904 for player hours: the top 45% of all ranked servers.

Schedules

Which times and days are wipes plotted at on nameserver?

The record of nameserver's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 32 hours ago the current world was made.

Settings

Which rules and settings are recorded for nameserver?

No gather rate is stated in the name of nameserver. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is nameserver played?

nameserver runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain nameserver?

These Rust Graphs lists include nameserver: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On nameserver, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): 15 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags nameserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to nameserver?

In Rust, press F1 and type client.connect 159.195.206.8:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp15
Max players 15 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded