StatusLive Servers online11,682 Players54,903 Populated3,147 Wiped · 3 h122 Interval5 min Date30 OCT 2026

DWG RG-S5622Server sheetchecked 8m ago

<mag> Rust | PVP | Adelaide |

Online OC 159.196.59.137:28015 checked 8m ago

monthly wipes vanillapremium
Connect
Players now 0/ 25 0% full
7-day average0peak 2
Rank#5,622top 25% · #129 in OC
Last wipe28d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on <mag> Rust | PVP | Adelaide |
Fig. 2

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers, top 60% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 12 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:08 UTC FW28d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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16 / 100
02
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03
[AU] Facepunch 1OC · groups of 8+ · monthly · 6 on average
7 / 250
04
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average
4 / 500
05
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average
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06
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 3 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for <mag> Rust | PVP | Adelaide |, and is it up?

At this moment <mag> Rust | PVP | Adelaide | is online. The uptime it reports puts the last restart at about 2 hours ago. 149 of 168 hours up over the last 7 full days, which is 89% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does <mag> Rust | PVP | Adelaide | perform, as measured?

The last 48 hours give an average of 52 server fps and a floor of 32. Counted at its highest: 108,427 entities, buildings, deployables and the rest of the world included. 3,347 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is <mag> Rust | PVP | Adelaide | hosted?

With its OC tag, <mag> Rust | PVP | Adelaide | lists itself in Oceania. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 159.196.59.137:28015.

What Rust version is recorded for <mag> Rust | PVP | Adelaide |?

On Windows, <mag> Rust | PVP | Adelaide | runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on <mag> Rust | PVP | Adelaide |?

Current player count on <mag> Rust | PVP | Adelaide |: 0, of 25 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 23:00 UTC, averaging 1 players.

What rank has been recorded for <mag> Rust | PVP | Adelaide |?

Across seven days, player hours give <mag> Rust | PVP | Adelaide | #5,622 globally and #129 in Oceania, a top 25% position among ranked servers.

Schedules

What happens on <mag> Rust | PVP | Adelaide | on the day of a wipe?

At their busiest, its recent wipes drew 6 players on average. 12 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for <mag> Rust | PVP | Adelaide |?

Once a month, with the force wipe, is when <mag> Rust | PVP | Adelaide | wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 28 days 4 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

Which rules and settings are recorded for <mag> Rust | PVP | Adelaide |?

Gather rate for <mag> Rust | PVP | Adelaide |: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Rust's premium status is required to join. VAC is on: that is Valve's anti-cheat.

On which map is <mag> Rust | PVP | Adelaide | played?

Seed 969105723 and size 4,250 define the procedural map <mag> Rust | PVP | Adelaide | generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does <mag> Rust | PVP | Adelaide | appear among the Rust Graphs lists and filters?

On Rust Graphs, <mag> Rust | PVP | Adelaide | is placed in these lists: Oceania servers, plotted, Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

On <mag> Rust | PVP | Adelaide |, what is meant by each tag?

Tags published by <mag> Rust | PVP | Adelaide |, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp25 (Max players): Slots: 25; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^q (Premium): Rust's premium status is required to join; OC (Oceania): The server browser lists it under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join <mag> Rust | PVP | Adelaide |?

Connect with client.connect 159.196.59.137:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Rust's premium status is required to join.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^v,OC,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp25
Max players Slots: 25.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^q
Premium Rust's premium status is required to join.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded