DWG RG-S15269Server sheetchecked 4d ago
RandomRaids local test
Offline 159.200.230.172:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is RandomRaids local test online, and what uptime has been recorded?
The current state of RandomRaids local test is offline, with the last sighting 4 days 6 hours ago. 0 of 72 hours up over the last 3 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.
In which location is RandomRaids local test hosted?
No region is published by RandomRaids local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 159.200.230.172:28115 is its address.
On which Rust version is RandomRaids local test running?
On Windows, RandomRaids local test runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for RandomRaids local test?
No response from RandomRaids local test; the server was last seen 4 days 6 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for RandomRaids local test?
Player hours over seven days place RandomRaids local test at #15,269, within the top 68% of ranked servers.
Wipe data
Which times and days are wipes plotted at on RandomRaids local test?
Too few wipes are on record for RandomRaids local test to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 11 days 12 hours ago.
Rules and settings
Which rules and settings are recorded for RandomRaids local test?
No gather rate is stated in the name of RandomRaids local test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is RandomRaids local test played?
RandomRaids local test runs a procedural map, which the game generates.
Lists and filters
Where does RandomRaids local test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RandomRaids local test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RandomRaids local test?
The game's server browser reads these tags from RandomRaids local test: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to RandomRaids local test?
In Rust, press F1 and type client.connect 159.200.230.172:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.