StatusLive Servers online11,691 Players50,606 Populated3,291 Wiped · 3 h139 Interval5 min Date28 OCT 2026

DWG RG-S8763Server sheetchecked 2d ago

Mer4ikNV

Offline 159.224.231.48:28015 checked 2d ago

moddedoxide
Connect
Players now 1/ 15 7% full
7-day average1peak 1
Rank#8,763top 39%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Mer4ikNV
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 44 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 02:22 UTC6d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 163 on average
31 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
125 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
56 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
45 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
8 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
14 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Mer4ikNV, and is it online now?

Mer4ikNV is offline at this moment; 2 days 16 hours ago is when it was last seen. 9 of 168 hours up over the last 7 full days, which is 5% of the time. On 19 October 2026 is when Rust Graphs first saw it.

What location is recorded for Mer4ikNV?

A region is not published by Mer4ikNV. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 159.224.231.48:28015.

On which Rust version is Mer4ikNV running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Mer4ikNV. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Mer4ikNV?

Mer4ikNV is not responding at the latest refresh; the last record of it online is 2 days 16 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is Mer4ikNV placed?

Within the top 39% of all ranked servers: Mer4ikNV at #8,763 for player hours, seven days recorded.

Schedules

On Mer4ikNV, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 44 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Mer4ikNV?

Mer4ikNV's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 6 days 22 hours ago.

Map and rules

What settings and rules apply on Mer4ikNV?

Gather rate for Mer4ikNV: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Mer4ikNV played?

A procedural map, generated by the game, is what Mer4ikNV runs.

Filters

Where does Mer4ikNV appear among the Rust Graphs lists and filters?

On Rust Graphs, Mer4ikNV is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On Mer4ikNV, what is meant by each tag?

The game's server browser reads these tags from Mer4ikNV: gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Mer4ikNV joined?

Connect with client.connect 159.224.231.48:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players The slot count is 15.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded