StatusLive Servers online11,623 Players45,630 Populated3,138 Wiped · 3 h94 Interval5 min Date28 OCT 2026

DWG RG-S14533Server sheetchecked 28d ago

GRIMMZONE Test Server PVE

Offline NA 159.250.24.104:28034 checked 28d ago

monthly wipes
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#14,533top 61% · #1562 in NA
Last wipe28d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on GRIMMZONE Test Server PVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 61% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 12:17 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for GRIMMZONE Test Server PVE, and is it up?

Last seen 28 days 19 hours ago; right now GRIMMZONE Test Server PVE is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.

In which location is GRIMMZONE Test Server PVE hosted?

With its NA tag, GRIMMZONE Test Server PVE lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 159.250.24.104:28034.

On which Rust version is GRIMMZONE Test Server PVE running?

The platform is Windows and the version is Rust network protocol 2634 and build 166165 on GRIMMZONE Test Server PVE. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on GRIMMZONE Test Server PVE?

GRIMMZONE Test Server PVE is not responding at the latest refresh; the last record of it online is 28 days 19 hours ago.

Against other Rust servers, where is GRIMMZONE Test Server PVE placed?

Across seven days, player hours give GRIMMZONE Test Server PVE #14,533 globally and #1,562 in North America, a top 61% position among ranked servers.

Wipe times

What happens on GRIMMZONE Test Server PVE on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On GRIMMZONE Test Server PVE, when do wipes occur?

At GRIMMZONE Test Server PVE the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 28 days 20 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on GRIMMZONE Test Server PVE?

Gather rate for GRIMMZONE Test Server PVE: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has GRIMMZONE Test Server PVE loaded?

GRIMMZONE Test Server PVE runs a procedural map, which the game generates.

Lists and filters

Where does GRIMMZONE Test Server PVE appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry GRIMMZONE Test Server PVE are: Rust community servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

On GRIMMZONE Test Server PVE, what is meant by each tag?

Tags published by GRIMMZONE Test Server PVE, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166165 (Build): 166165 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join GRIMMZONE Test Server PVE?

Enter client.connect 159.250.24.104:28034 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs166165,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166165
Build 166165 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded