StatusLive Servers online11,876 Players94,650 Populated4,085 Wiped · 3 h162 Interval5 min Date27 OCT 2026

DWG RG-S15102Server sheetchecked 11d ago

GRIMMZONE Test Server PVE

Offline NA 159.250.24.104:28044 checked 11d ago

monthly wipes
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,102top 70% · #1556 in NA
Last wipe11d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on GRIMMZONE Test Server PVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:18 UTC11d ago 1 – running 0
Thu 1 Oct, 11:30 UTC26d ago 1 – 15.1 days 0
Wed 30 Sep, 12:42 UTC27d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for GRIMMZONE Test Server PVE, and is it up?

Last seen 11 days 3 hours ago; right now GRIMMZONE Test Server PVE is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

What location is recorded for GRIMMZONE Test Server PVE?

In North America GRIMMZONE Test Server PVE lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 159.250.24.104:28044.

On which Rust version is GRIMMZONE Test Server PVE running?

On Windows, GRIMMZONE Test Server PVE runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for GRIMMZONE Test Server PVE?

GRIMMZONE Test Server PVE is not responding at the latest refresh; the last record of it online is 11 days 3 hours ago.

In the rankings, which position does GRIMMZONE Test Server PVE hold?

Across seven days, player hours give GRIMMZONE Test Server PVE #15,102 globally and #1,556 in North America, a top 70% position among ranked servers.

Wipe times

On GRIMMZONE Test Server PVE, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On GRIMMZONE Test Server PVE, when do wipes occur?

The force wipe is the only wipe at GRIMMZONE Test Server PVE, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 11 days 4 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which settings does GRIMMZONE Test Server PVE run, and what rules?

Gather rate for GRIMMZONE Test Server PVE: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has GRIMMZONE Test Server PVE loaded?

Size 4,000 with seed 1125583723: that is the procedural map GRIMMZONE Test Server PVE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain GRIMMZONE Test Server PVE?

The Rust Graphs lists that carry GRIMMZONE Test Server PVE are: Rust community servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on GRIMMZONE Test Server PVE?

Tags published by GRIMMZONE Test Server PVE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is GRIMMZONE Test Server PVE joined?

Enter client.connect 159.250.24.104:28044 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded