DWG RG-S15903Server sheetchecked 26d ago
My Local Testing Server
Offline 159.26.106.135:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:17 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is My Local Testing Server, and is it online now?
The current state of My Local Testing Server is offline, with the last sighting 26 days 9 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.
In which location is My Local Testing Server hosted?
There is no region published by My Local Testing Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 159.26.106.135:28015.
On which Rust version is My Local Testing Server running?
The platform is Windows and the version is Rust network protocol 2634 and build 166586 on My Local Testing Server. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for My Local Testing Server?
The latest refresh records My Local Testing Server as offline, last seen 26 days 9 hours ago.
What rank has been recorded for My Local Testing Server?
Over the last seven days, My Local Testing Server records #15,903 for player hours: the top 70% of all ranked servers.
Schedules
On My Local Testing Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for My Local Testing Server?
My Local Testing Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 12 hours ago the current world was made.
Rules and settings
Which settings does My Local Testing Server run, and what rules?
No gather rate is stated in the name of My Local Testing Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Lists and filters
Where does My Local Testing Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include My Local Testing Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On My Local Testing Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags My Local Testing Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to My Local Testing Server?
In Rust, press F1 and type client.connect 159.26.106.135:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.