StatusLive Servers online11,886 Players104,326 Populated3,964 Wiped · 3 h514 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 9d ago

PWC local test

Offline 159.69.176.218:28915 checked 9d ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,353top 70%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on PWC local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct19 Oct22 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:59 UTC9d ago 0 – running 0
Wed 14 Oct, 11:22 UTC15d ago 0 – 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is PWC local test, and is it online now?

Last seen 9 days 13 hours ago; right now PWC local test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 14 October 2026.

What location is recorded for PWC local test?

A region is not published by PWC local test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 159.69.176.218:28915.

On which Rust version is PWC local test running?

On Windows, PWC local test runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on PWC local test?

PWC local test is not responding at the latest refresh; the last record of it online is 9 days 13 hours ago.

Against other Rust servers, where is PWC local test placed?

Over the last seven days, PWC local test records #15,353 for player hours: the top 70% of all ranked servers.

Wipe times

What is recorded on PWC local test on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for PWC local test?

PWC local test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 9 days 13 hours ago the current world was made.

Settings

What settings and rules apply on PWC local test?

The name of PWC local test records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is PWC local test played?

PWC local test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain PWC local test?

The Rust Graphs lists that carry PWC local test are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on PWC local test?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): 167584 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags PWC local test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to PWC local test?

Enter client.connect 159.69.176.218:28915 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build 167584 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded