DWG RG-S12708Server sheetchecked 13m ago
Nightman 1
Online 160.191.57.196:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Nightman 1, and is it online now?
Nightman 1 is up at this moment. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.
What does the recorded performance of Nightman 1 show?
Average server fps over the last 48 hours is 108; the lowest was 63. Counted at its highest: 81,733 entities, buildings, deployables and the rest of the world included. 2,290 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Nightman 1 hosted?
No region is published by Nightman 1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 160.191.57.196:28015.
What Rust version is recorded for Nightman 1?
Rust network protocol 2635 and build 168909 on Linux: that is what Nightman 1 runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Nightman 1?
At the last refresh, Nightman 1 recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 12:00 UTC, averaging 1 players.
Against other Rust servers, where is Nightman 1 placed?
Over the last seven days, Nightman 1 records #12,708 for player hours: the top 57% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on Nightman 1?
The record of Nightman 1's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 28 days 6 hours ago.
Map and rules
What settings and rules apply on Nightman 1?
No gather rate is stated in the name of Nightman 1. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is Nightman 1 played?
Nightman 1 runs a procedural map of size 3,850 with seed 181122162, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Nightman 1?
On Rust Graphs, Nightman 1 is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Nightman 1?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Nightman 1 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Nightman 1?
In Rust, press F1 and type client.connect 160.191.57.196:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
