StatusLive Servers online11,894 Players99,159 Populated3,939 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S13867Server sheetchecked 8m ago

Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather

Online NA 160.202.165.14:28025 checked 8m ago

1x monthly wipes moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#13,867top 62% · #1419 in NA
Last wipe24d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Dead Before Dawn | PvE/PvP Zones | Night PvP...
Fig. 2

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 04:42 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, and is it online now?

Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather is up at this moment. About 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 5 October 2026 is when Rust Graphs first saw it.

How does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather perform, as measured?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 103,590 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,818 MB. Players feel low fps and a climbing entity count as lag.

In which location is Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather hosted?

The NA tag is how Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 160.202.165.14:28025.

What Rust version is recorded for Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

0 of 50 slots on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather placed?

The same seven-day player-hour count places Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather at #1,419 within North America, #13,867 across all ranked servers and in the top 62% of them.

Schedules

What is recorded on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 46 hours after the latest wipe, the crowd peaked.

On Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, when do wipes occur?

At Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 24 days 12 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

The name records 1x gather for Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather played?

Size 4,250 with seed 2362352: that is the procedural map Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather appear among the Rust Graphs lists and filters?

On Rust Graphs, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather is placed in these lists: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

On Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, what is meant by each tag?

The game's server browser reads these tags from Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

In Rust, press F1 and type client.connect 160.202.165.14:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded