DWG RG-S6685Server sheetchecked 5m ago
R4 Server
Online 160.236.22.120:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:25 UTC11d ago | 10 | – | running | 2 |
| Thu 8 Oct, 12:09 UTC20d ago | 8 | halved by day 5 | 9.1 days | 0 |
| Mon 5 Oct, 08:05 UTC23d ago | 5 | halved by day 1 | 3.2 days | 0 |
| Thu 1 Oct, 17:51 UTC FW27d ago | 2 | halved by day 1 | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is R4 Server online, and what uptime has been recorded?
R4 Server is up at this moment. The uptime it reports puts the last restart at about 18 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 1 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of R4 Server show?
Average server fps over the last 48 hours is 60; the lowest was 57. Counted at its highest: 19,418 entities, buildings, deployables and the rest of the world included. 1,251 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for R4 Server?
A region is not published by R4 Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 160.236.22.120:28015.
What Rust version is recorded for R4 Server?
On Linux, R4 Server runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on R4 Server?
At the last refresh, R4 Server recorded 0 players across 20 slots. The seven-day mean is 0 players; the peak over the same period is 5.
What rank has been recorded for R4 Server?
Over the last seven days, R4 Server records #6,685 for player hours: the top 30% of all ranked servers.
Schedules
What is recorded on R4 Server on wipe day?
An average of 8 players was recorded at the busiest point of its recent wipes. 24 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
On R4 Server, when do wipes occur?
There is no next wipe to predict at R4 Server, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 11 days 7 hours ago.
Map and rules
What settings and rules apply on R4 Server?
The name of R4 Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has R4 Server loaded?
Size 2,000 with seed 48142459: that is the procedural map R4 Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does R4 Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry R4 Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On R4 Server, what is meant by each tag?
The game's server browser reads these tags from R4 Server: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join R4 Server?
Enter client.connect 160.236.22.120:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.