StatusLive Servers online11,639 Players47,599 Populated3,178 Wiped · 3 h100 Interval5 min Date28 OCT 2026

DWG RG-S7153Server sheetchecked 10m ago

UNLUCKY FRIENDS ONLY

Online 160.236.22.162:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#7,153top 32%
Last wipe26d agono schedule published
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on UNLUCKY FRIENDS ONLY
Fig. 2

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 10, 20 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW26d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is UNLUCKY FRIENDS ONLY, and is it online now?

Right now, UNLUCKY FRIENDS ONLY is recorded as online. About 2 days 12 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 20 September 2026 is when Rust Graphs first saw it.

Is UNLUCKY FRIENDS ONLY stable in the figures recorded?

The last 48 hours give an average of 59 server fps and a floor of 55. Counted at its highest: 72,876 entities, buildings, deployables and the rest of the world included. 2,628 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is UNLUCKY FRIENDS ONLY hosted?

No region is published by UNLUCKY FRIENDS ONLY. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 160.236.22.162:28015.

What Rust version is recorded for UNLUCKY FRIENDS ONLY?

On Linux, UNLUCKY FRIENDS ONLY runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on UNLUCKY FRIENDS ONLY?

0 of 50 slots on UNLUCKY FRIENDS ONLY are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 3.

What rank has been recorded for UNLUCKY FRIENDS ONLY?

Within the top 32% of all ranked servers: UNLUCKY FRIENDS ONLY at #7,153 for player hours, seven days recorded.

Wipe times

On UNLUCKY FRIENDS ONLY, what does the data show for wipe day?

An average of 10 players was recorded at the busiest point of its recent wipes. 20 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for UNLUCKY FRIENDS ONLY?

Once a month, with the force wipe, is when UNLUCKY FRIENDS ONLY wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 12 hours ago.

Map and rules

What settings and rules apply on UNLUCKY FRIENDS ONLY?

Gather rate for UNLUCKY FRIENDS ONLY: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for UNLUCKY FRIENDS ONLY?

Size 3,500 with seed 195955: that is the procedural map UNLUCKY FRIENDS ONLY runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain UNLUCKY FRIENDS ONLY?

The Rust Graphs lists that carry UNLUCKY FRIENDS ONLY are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on UNLUCKY FRIENDS ONLY?

Tags published by UNLUCKY FRIENDS ONLY, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join UNLUCKY FRIENDS ONLY?

In Rust, press F1 and type client.connect 160.236.22.162:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded