StatusLive Servers online11,694 Players52,148 Populated3,104 Wiped · 3 h109 Interval5 min Date30 OCT 2026

DWG RG-S3655Server sheetchecked 9m ago

RustServer_25919

Online 160.251.169.111:28015 checked 9m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average1peak 4
Rank#3,655top 16%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_25919
Fig. 2

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 8 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:18 UTC10d ago 3 – running 2
Thu 8 Oct, 14:50 UTC21d ago 3 held half 11 days 0
Sat 26 Sep, 03:42 UTC33d ago 2 halved by day 1 12.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 150 on average
16 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
34 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
8 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
37 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
139 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustServer_25919, and is it up?

Right now, RustServer_25919 is recorded as online. The uptime it reports puts the last restart at about 5 days 1 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 19 September 2026.

How does RustServer_25919 perform, as measured?

The last 48 hours give an average of 167 server fps and a floor of 129. Counted at its highest: 47,353 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,337 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for RustServer_25919?

There is no region published by RustServer_25919. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 160.251.169.111:28015.

On which Rust version is RustServer_25919 running?

On Linux, RustServer_25919 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for RustServer_25919?

0 of 50 slots on RustServer_25919 are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 4. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 2 players.

In the rankings, which position does RustServer_25919 hold?

Over the last seven days, RustServer_25919 records #3,655 for player hours: the top 16% of all ranked servers.

Wipe times

On RustServer_25919, what does the data show for wipe day?

The recent wipes averaged a busiest count of 3 players. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.

Which times and days are wipes plotted at on RustServer_25919?

No next wipe can be predicted for RustServer_25919: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 10 days 11 hours ago.

Rules and settings

Which settings does RustServer_25919 run, and what rules?

The name of RustServer_25919 records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is RustServer_25919 played?

Size 3,000 with seed 15754: that is the procedural map RustServer_25919 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain RustServer_25919?

The Rust Graphs lists that carry RustServer_25919 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On RustServer_25919, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RustServer_25919 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to RustServer_25919?

In Rust, press F1 and type client.connect 160.251.169.111:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded