DWG RG-S3300Server sheetchecked 9m ago
RustServer_6109
Online 160.251.169.135:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 02:42 UTC18d ago | 1 | – | running | 1 |
| Sat 10 Oct, 01:23 UTC19d ago | 2 | – | 1.1 days | 1 |
| Thu 8 Oct, 05:27 UTC21d ago | 2 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is RustServer_6109, and is it online now?
At this moment RustServer_6109 is online. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.
What does the recorded performance of RustServer_6109 show?
The last 48 hours give an average of 43 server fps and a floor of 32. Counted at its highest: 126,282 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,940 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is RustServer_6109 hosted?
There is no region published by RustServer_6109. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 160.251.169.135:28015.
On which Rust version is RustServer_6109 running?
Rust network protocol 2635 and build 168909 on Linux: that is what RustServer_6109 runs. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on RustServer_6109?
Current player count on RustServer_6109: 0, of 50 slots. Averaged across seven days, the player count is 1, with a peak of 4. Over the last 48 hours the busiest hour was 10:00 UTC, at an average of 2 players.
In the rankings, which position does RustServer_6109 hold?
Player hours over seven days place RustServer_6109 at #3,300, within the top 15% of ranked servers.
Wipe data
What happens on RustServer_6109 on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RustServer_6109?
RustServer_6109 wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 18 days 8 hours ago.
Rules and settings
Which rules and settings are recorded for RustServer_6109?
No gather rate is stated in the name of RustServer_6109. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has RustServer_6109 loaded?
Seed 1337 and size 4,500 define the procedural map RustServer_6109 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Lists and filters
On Rust Graphs, which lists and filters contain RustServer_6109?
These Rust Graphs lists include RustServer_6109: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustServer_6109, what is meant by each tag?
The game's server browser reads these tags from RustServer_6109: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to RustServer_6109?
Connect with client.connect 160.251.169.135:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.