DWG RG-S4916Server sheetchecked 11m ago
Rust 1st -開発中-
Online 160.251.172.243:28115 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 02:07 UTC17h ago | – | – | running | 0 |
| Mon 26 Oct, 00:13 UTC3d ago | 1 | – | – | 0 |
| Tue 13 Oct, 00:23 UTC16d ago | 1 | halved by day 3 | 13 days | 0 |
| Sun 11 Oct, 23:56 UTC17d ago | 1 | – | 1 days | 0 |
| Fri 9 Oct, 11:10 UTC20d ago | 1 | held half | 2.5 days | 0 |
| Wed 7 Oct, 11:49 UTC22d ago | 1 | held half | 2 days | 0 |
| Tue 6 Oct, 00:02 UTC23d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Rust 1st -開発中- online, and what uptime has been recorded?
At this moment Rust 1st -開発中- is online. About 11 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Rust 1st -開発中- stable in the figures recorded?
222 server fps on average over the last 48 hours, and never under 170. Counted at its highest: 4,804 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,397 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Rust 1st -開発中- hosted?
No region tag is published by Rust 1st -開発中-, but its name points to Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 160.251.172.243:28115 is its address.
What Rust version is recorded for Rust 1st -開発中-?
On Linux, Rust 1st -開発中- runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Rust 1st -開発中-?
At the last refresh, Rust 1st -開発中- recorded 0 players across 2 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 1 players.
What rank has been recorded for Rust 1st -開発中-?
Over the last seven days, Rust 1st -開発中- records #4,916 for player hours: the top 22% of all ranked servers.
Schedules
What happens on Rust 1st -開発中- on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 75% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 3.
What wipe schedule has been recorded for Rust 1st -開発中-?
No next wipe can be predicted for Rust 1st -開発中-: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 13 hours ago.
Settings
What settings and rules apply on Rust 1st -開発中-?
The name of Rust 1st -開発中- records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Rust 1st -開発中- loaded?
Rust 1st -開発中- runs a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Filters
On Rust Graphs, which lists and filters contain Rust 1st -開発中-?
These Rust Graphs lists include Rust 1st -開発中-: Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
On Rust 1st -開発中-, what is meant by each tag?
The game's server browser reads these tags from Rust 1st -開発中-: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Rust 1st -開発中-?
In Rust, press F1 and type client.connect 160.251.172.243:28115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.