DWG RG-S15289Server sheetchecked 14m ago
RustServer_10390
Online 160.251.179.101:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RustServer_10390, and is it online now?
Right now, RustServer_10390 is recorded as online. The uptime it reports puts the last restart at about 5 days 20 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of RustServer_10390 show?
Average server fps over the last 48 hours is 23; the lowest was 14. Counted at its highest: 198,911 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,918 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for RustServer_10390?
A region is not published by RustServer_10390. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 160.251.179.101:28015.
On which Rust version is RustServer_10390 running?
On Linux, RustServer_10390 runs Rust network protocol 2631 and build 156583. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on RustServer_10390?
At the last refresh, RustServer_10390 recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is RustServer_10390 placed?
Player hours over seven days place RustServer_10390 at #15,289, within the top 69% of ranked servers.
Wipe data
What wipe schedule has been recorded for RustServer_10390?
The record of RustServer_10390's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 118 days 22 hours ago.
Rules and settings
Which rules and settings are recorded for RustServer_10390?
The name of RustServer_10390 records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for RustServer_10390?
Size 6,000 with seed 1135103937: that is the procedural map RustServer_10390 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does RustServer_10390 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RustServer_10390: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on RustServer_10390?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): Join only if your game is on protocol 2631; cs156583 (Build): 156583 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustServer_10390 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to RustServer_10390?
In Rust, press F1 and type client.connect 160.251.179.101:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z
Game
gmrust
mp50
ts8
v2631
cs156583
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.