DWG RG-S15284Server sheetchecked 8m ago
RustServer_10028
Online 160.251.181.154:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:04 UTC17d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is RustServer_10028, and is it online now?
At this moment RustServer_10028 is online. Counted from its reported uptime, the last restart was about 3 days 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.
How does RustServer_10028 perform, as measured?
85 server fps on average over the last 48 hours, and never under 54. Counted at its highest: 73,642 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,622 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for RustServer_10028?
A region is not published by RustServer_10028. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 160.251.181.154:28015.
What Rust version is recorded for RustServer_10028?
Rust network protocol 2634 and build 167398 on Linux: that is what RustServer_10028 runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for RustServer_10028?
Current player count on RustServer_10028: 0, of 50 slots. The seven-day mean on this server is 0 players.
What rank has been recorded for RustServer_10028?
Over the last seven days, RustServer_10028 records #15,284 for player hours: the top 69% of all ranked servers.
Wipe data
What happens on RustServer_10028 on the day of a wipe?
At their busiest, its recent wipes drew 4 players on average. At 24 hours after the latest wipe the crowd was at its peak.
On RustServer_10028, when do wipes occur?
Too few wipes are on record for RustServer_10028 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 18 hours ago the current world was made.
Map and rules
Which settings does RustServer_10028 run, and what rules?
No gather rate is stated in the name of RustServer_10028. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is RustServer_10028 played?
Size 3,500 with seed 1235832187: that is the procedural map RustServer_10028 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does RustServer_10028 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RustServer_10028: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustServer_10028, what is meant by each tag?
Tags published by RustServer_10028, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join RustServer_10028?
Enter client.connect 160.251.181.154:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.