StatusLive Servers online11,777 Players67,749 Populated3,536 Wiped · 3 h194 Interval5 min Date29 OCT 2026

DWG RG-S15318Server sheetchecked 10m ago

RustServer_21174

Online 160.251.181.38:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe81d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_21174
Fig. 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RustServer_21174 online, and what uptime has been recorded?

Right now, RustServer_21174 is recorded as online. The uptime it reports puts the last restart at about 5 days 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of RustServer_21174 show?

190 server fps on average over the last 48 hours, and never under 155. Counted at its highest: 85,890 entities, buildings, deployables and the rest of the world included. 4,256 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is RustServer_21174 hosted?

A region is not published by RustServer_21174. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 160.251.181.38:28015 is its address.

What Rust version is recorded for RustServer_21174?

The platform is Linux and the version is Rust network protocol 2632 and build 160556 on RustServer_21174. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on RustServer_21174?

0 of 50 slots on RustServer_21174 are taken at the latest refresh. The seven-day mean on this server is 0 players.

What rank has been recorded for RustServer_21174?

Player hours over seven days place RustServer_21174 at #15,318, within the top 69% of ranked servers.

Wipe data

On RustServer_21174, when do wipes occur?

Too few wipes are on record for RustServer_21174 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 81 days 3 hours ago.

Map and rules

Which rules and settings are recorded for RustServer_21174?

No gather rate is stated in the name of RustServer_21174. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has RustServer_21174 loaded?

Seed 1565 and size 3,000 define the procedural map RustServer_21174 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain RustServer_21174?

The Rust Graphs lists that carry RustServer_21174 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustServer_21174, what is meant by each tag?

The game's server browser reads these tags from RustServer_21174: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): Your game must match protocol 2632 to join; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is RustServer_21174 joined?

Connect with client.connect 160.251.181.38:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2632
Protocol Your game must match protocol 2632 to join.
cs160556
Build The game build is 160556.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded