StatusLive Servers online11,739 Players61,775 Populated3,380 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S16413Server sheetchecked 27d ago

RustServer_8042

Offline 160.251.199.65:28015 checked 27d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,413top 69%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustServer_8042
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustServer_8042, and is it up?

RustServer_8042 is offline at this moment; 27 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for RustServer_8042?

No region is published by RustServer_8042. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 160.251.199.65:28015.

On which Rust version is RustServer_8042 running?

On Linux, RustServer_8042 runs Rust network protocol 2633 and build 163207. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on RustServer_8042?

No response from RustServer_8042; the server was last seen 27 days 20 hours ago.

What rank has been recorded for RustServer_8042?

Over the last seven days, RustServer_8042 records #16,413 for player hours: the top 69% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on RustServer_8042?

The record of RustServer_8042's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 53 days 21 hours ago.

Settings

Which rules and settings are recorded for RustServer_8042?

No gather rate is stated in the name of RustServer_8042. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has RustServer_8042 loaded?

Seed 1029781210 and size 3,500 define the procedural map RustServer_8042 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain RustServer_8042?

The Rust Graphs lists that carry RustServer_8042 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustServer_8042, what is meant by each tag?

The game's server browser reads these tags from RustServer_8042: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to RustServer_8042?

Connect with client.connect 160.251.199.65:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded