DWG RG-S15338Server sheetchecked 9m ago
RustServer_9338
Online 160.251.200.154:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 40 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:34 UTC FW27d ago | 5 | – | running | 0 |
| Tue 29 Sep, 04:52 UTC30d ago | 2 | halved by day 1 | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_9338 online, and what uptime has been recorded?
RustServer_9338 is up at this moment. About 5 days 11 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 29 September 2026.
What does the recorded performance of RustServer_9338 show?
Average server fps over the last 48 hours is 60; the lowest was 43. Counted at its highest: 98,888 entities, buildings, deployables and the rest of the world included. 3,352 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for RustServer_9338?
No region is published by RustServer_9338. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 160.251.200.154:28015 is its address.
What Rust version is recorded for RustServer_9338?
Rust network protocol 2634 and build 166494 on Linux: that is what RustServer_9338 runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on RustServer_9338?
Current player count on RustServer_9338: 0, of 50 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does RustServer_9338 hold?
Player hours over seven days place RustServer_9338 at #15,338, within the top 69% of ranked servers.
Schedules
What happens on RustServer_9338 on the day of a wipe?
The recent wipes averaged a busiest count of 4 players. 40 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on RustServer_9338?
The record of RustServer_9338's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 10 hours ago the current world was made.
Map and rules
Which settings does RustServer_9338 run, and what rules?
No gather rate is stated in the name of RustServer_9338. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has RustServer_9338 loaded?
Seed 4580 and size 4,000 define the procedural map RustServer_9338 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does RustServer_9338 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RustServer_9338 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustServer_9338, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RustServer_9338 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join RustServer_9338?
Connect with client.connect 160.251.200.154:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.