StatusLive Servers online11,720 Players57,954 Populated3,334 Wiped · 3 h174 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 9m ago

RustServer_9338

Online 160.251.200.154:28015 checked 9m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_9338
Fig. 2

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 40 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:34 UTC FW27d ago 5 – running 0
Tue 29 Sep, 04:52 UTC30d ago 2 halved by day 1 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is RustServer_9338 online, and what uptime has been recorded?

RustServer_9338 is up at this moment. About 5 days 11 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 29 September 2026.

What does the recorded performance of RustServer_9338 show?

Average server fps over the last 48 hours is 60; the lowest was 43. Counted at its highest: 98,888 entities, buildings, deployables and the rest of the world included. 3,352 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for RustServer_9338?

No region is published by RustServer_9338. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 160.251.200.154:28015 is its address.

What Rust version is recorded for RustServer_9338?

Rust network protocol 2634 and build 166494 on Linux: that is what RustServer_9338 runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on RustServer_9338?

Current player count on RustServer_9338: 0, of 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does RustServer_9338 hold?

Player hours over seven days place RustServer_9338 at #15,338, within the top 69% of ranked servers.

Schedules

What happens on RustServer_9338 on the day of a wipe?

The recent wipes averaged a busiest count of 4 players. 40 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on RustServer_9338?

The record of RustServer_9338's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 10 hours ago the current world was made.

Map and rules

Which settings does RustServer_9338 run, and what rules?

No gather rate is stated in the name of RustServer_9338. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has RustServer_9338 loaded?

Seed 4580 and size 4,000 define the procedural map RustServer_9338 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does RustServer_9338 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustServer_9338 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustServer_9338, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RustServer_9338 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join RustServer_9338?

Connect with client.connect 160.251.200.154:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build The game build is 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded