StatusLive Servers online11,830 Players89,192 Populated3,733 Wiped · 3 h415 Interval5 min Date29 OCT 2026

DWG RG-S15960Server sheetchecked 26d ago

RustServer_3926

Offline 160.251.200.15:28015 checked 26d ago

pve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,960top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustServer_3926
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustServer_3926, and is it up?

Last seen 26 days 21 hours ago; right now RustServer_3926 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 2 October 2026.

In which location is RustServer_3926 hosted?

A region is not published by RustServer_3926. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 160.251.200.15:28015.

What Rust version is recorded for RustServer_3926?

On Linux, RustServer_3926 runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on RustServer_3926?

The latest refresh records RustServer_3926 as offline, last seen 26 days 21 hours ago.

What rank has been recorded for RustServer_3926?

Within the top 70% of all ranked servers: RustServer_3926 at #15,960 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on RustServer_3926?

RustServer_3926's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 8 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for RustServer_3926?

The name of RustServer_3926 records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is RustServer_3926 played?

RustServer_3926 runs a procedural map of size 3,500 with seed 2978, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does RustServer_3926 appear among the Rust Graphs lists and filters?

On Rust Graphs, RustServer_3926 is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

On RustServer_3926, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other are the tags RustServer_3926 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to RustServer_3926?

Enter client.connect 160.251.200.15:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded