StatusLive Servers online11,830 Players74,645 Populated3,703 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 8m ago

RustServer_13839

Online 160.251.200.240:28015 checked 8m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe191d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_13839
Fig. 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for RustServer_13839, and is it up?

Right now, RustServer_13839 is recorded as online. The uptime it reports puts the last restart at about 5 days 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does RustServer_13839 perform, as measured?

Average server fps over the last 48 hours is 123; the lowest was 93. Counted at its highest: 47,138 entities, buildings, deployables and the rest of the world included. 4,580 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is RustServer_13839 hosted?

A region code of us3 is published, but no region, by RustServer_13839. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 160.251.200.240:28015.

On which Rust version is RustServer_13839 running?

Rust network protocol 2623 and build 148916 on Linux: that is what RustServer_13839 runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for RustServer_13839?

Current player count on RustServer_13839: 0, of 50 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does RustServer_13839 hold?

Player hours over seven days place RustServer_13839 at #15,326, within the top 69% of ranked servers.

Wipe times

On RustServer_13839, when do wipes occur?

RustServer_13839's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 191 days 16 hours ago.

Map and rules

Which rules and settings are recorded for RustServer_13839?

No gather rate is stated in the name of RustServer_13839. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for RustServer_13839?

RustServer_13839 runs a procedural map of size 3,000 with seed 15896, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does RustServer_13839 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustServer_13839: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on RustServer_13839?

Tags published by RustServer_13839, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2623 (Protocol): Your game must match protocol 2623 to join; cs148916 (Build): 148916 is the game build; ptrak (Networking): Standard network layer: RakNet; $rus3 (Region code): us3 is the server's region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is RustServer_13839 joined?

Enter client.connect 160.251.200.240:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rus3,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2623
Protocol Your game must match protocol 2623 to join.
cs148916
Build 148916 is the game build.
ptrak
Networking Standard network layer: RakNet.
$rus3
Region code us3 is the server's region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded