DWG RG-S5319Server sheetchecked 12m ago
316Rust_Server
Online 160.251.205.126:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:05 UTC27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for 316Rust_Server, and is it up?
Right now, 316Rust_Server is recorded as online. Counted from its reported uptime, the last restart was about 5 days 13 hours ago. For the last 7 full days the record is 156 of 168 hours up, 93% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is 316Rust_Server stable in the figures recorded?
The last 48 hours give an average of 114 server fps and a floor of 90. Counted at its highest: 97,763 entities, buildings, deployables and the rest of the world included. 4,882 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is 316Rust_Server hosted?
There is no region published by 316Rust_Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 160.251.205.126:28015 is its address.
On which Rust version is 316Rust_Server running?
On Linux, 316Rust_Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for 316Rust_Server?
Current player count on 316Rust_Server: 0, of 30 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 05:00 UTC, at an average of 2 players.
What rank has been recorded for 316Rust_Server?
Within the top 24% of all ranked servers: 316Rust_Server at #5,319 for player hours, seven days recorded.
Wipe times
What happens on 316Rust_Server on the day of a wipe?
At their busiest, its recent wipes drew 5 players on average. At 12 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for 316Rust_Server?
316Rust_Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 2 hours ago the current world was made.
Map and rules
What settings and rules apply on 316Rust_Server?
The name of 316Rust_Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is 316Rust_Server played?
316Rust_Server runs a procedural map of size 4,000 with seed 1997891973, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does 316Rust_Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry 316Rust_Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On 316Rust_Server, what is meant by each tag?
Tags published by 316Rust_Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is 316Rust_Server joined?
In Rust, press F1 and type client.connect 160.251.205.126:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.