DWG RG-S15344Server sheetchecked 12m ago
TJA4
Online 160.251.209.247:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TJA4 online, and what uptime has been recorded?
TJA4 is up at this moment. About 5 days 16 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is TJA4 stable in the figures recorded?
82 server fps on average over the last 48 hours, and never under 69. Counted at its highest: 101,388 entities, buildings, deployables and the rest of the world included. 6,094 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is TJA4 hosted?
A region is not published by TJA4. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 160.251.209.247:28015 is its address.
On which Rust version is TJA4 running?
On Linux, TJA4 runs Rust network protocol 2627 and build 153611. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on TJA4?
Current player count on TJA4: 0, of 150 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is TJA4 placed?
Player hours over seven days place TJA4 at #15,344, within the top 69% of ranked servers.
Wipe times
Which times and days are wipes plotted at on TJA4?
The record of TJA4's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 146 days 14 hours ago.
Map and rules
What settings and rules apply on TJA4?
No gather rate is stated in the name of TJA4. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is TJA4 played?
Size 4,000 with seed 10801: that is the procedural map TJA4 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.
Lists and filters
Where does TJA4 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include TJA4: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on TJA4?
The game's server browser reads these tags from TJA4: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams are capped at 8, the default setting; v2627 (Protocol): Your game must match protocol 2627 to join; cs153611 (Build): 153611 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to TJA4?
Connect with client.connect 160.251.209.247:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp150,ptrak,$r?,v2627,gmrust,cs153611,ts8,^o^z
Game
gmrust
mp150
ts8
v2627
cs153611
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.