StatusLive Servers online11,855 Players100,368 Populated3,884 Wiped · 3 h533 Interval5 min Date29 OCT 2026

DWG RG-S15269Server sheetchecked 7m ago

RustServer_31439

Online 160.251.213.19:28015 checked 7m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_31439
Fig. 2

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:15 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustServer_31439, and is it up?

RustServer_31439 is up at this moment. About 5 days 20 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does RustServer_31439 perform, as measured?

42 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 145,905 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,627 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for RustServer_31439?

There is no region published by RustServer_31439. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 160.251.213.19:28015.

On which Rust version is RustServer_31439 running?

The platform is Linux and the version is Rust network protocol 2634 and build 166586 on RustServer_31439. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for RustServer_31439?

0 of 50 slots on RustServer_31439 are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does RustServer_31439 hold?

Within the top 68% of all ranked servers: RustServer_31439 at #15,269 for player hours, seven days recorded.

Wipe times

What happens on RustServer_31439 on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On RustServer_31439, when do wipes occur?

Too few wipes are on record for RustServer_31439 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 7 hours ago.

Rules and settings

Which rules and settings are recorded for RustServer_31439?

Gather rate for RustServer_31439: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has RustServer_31439 loaded?

Size 5,000 with seed 6290: that is the procedural map RustServer_31439 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does RustServer_31439 appear among the Rust Graphs lists and filters?

On Rust Graphs, RustServer_31439 is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustServer_31439, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): 166586 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RustServer_31439 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to RustServer_31439?

Enter client.connect 160.251.213.19:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build 166586 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded