DWG RG-S15262Server sheetchecked 12m ago
RustServer_18222
Online 160.251.232.132:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RustServer_18222, and is it online now?
RustServer_18222 is up at this moment. The uptime it reports puts the last restart at about 5 days ago. For the last 7 full days the record is 143 of 168 hours up, 85% of the time. First seen by Rust Graphs on 13 September 2026.
Is RustServer_18222 stable in the figures recorded?
The last 48 hours give an average of 79 server fps and a floor of 34. Counted at its highest: 231,550 entities, buildings, deployables and the rest of the world included. 5,728 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for RustServer_18222?
There is no region published by RustServer_18222. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 160.251.232.132:28015 is its address.
What Rust version is recorded for RustServer_18222?
Rust network protocol 2621 and build 143062 on Linux: that is what RustServer_18222 runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on RustServer_18222?
0 of 50 slots on RustServer_18222 are taken at the latest refresh. The seven-day mean on this server is 0 players.
Against other Rust servers, where is RustServer_18222 placed?
Within the top 69% of all ranked servers: RustServer_18222 at #15,262 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for RustServer_18222?
The record of RustServer_18222's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 246 days 11 hours ago the current world was made.
Rules and settings
What settings and rules apply on RustServer_18222?
No gather rate is stated in the name of RustServer_18222. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for RustServer_18222?
Size 5,000 with seed 9642432: that is the procedural map RustServer_18222 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain RustServer_18222?
The Rust Graphs lists that carry RustServer_18222 are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustServer_18222, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2621 (Protocol): To join, your game must be on protocol 2621; cs143062 (Build): Build: 143062; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustServer_18222 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join RustServer_18222?
In Rust, press F1 and type client.connect 160.251.232.132:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2621,gmrust,cs143062,ts8,^o^z
Game
gmrust
mp50
ts8
v2621
cs143062
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.