DWG RG-S11798Server sheetchecked 9m ago
RustServer_14669
Online 160.251.232.209:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:04 UTC17d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:42 UTC FW27d ago | 3 | halved by day 3 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RustServer_14669, and is it online now?
Right now, RustServer_14669 is recorded as online. The uptime it reports puts the last restart at about 3 days 5 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does RustServer_14669 perform, as measured?
The last 48 hours give an average of 93 server fps and a floor of 63. Counted at its highest: 121,277 entities, buildings, deployables and the rest of the world included. 4,504 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for RustServer_14669?
No region is published by RustServer_14669. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 160.251.232.209:28015.
What Rust version is recorded for RustServer_14669?
The platform is Linux and the version is Rust network protocol 2634 and build 166494 on RustServer_14669. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on RustServer_14669?
At the last refresh, RustServer_14669 recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is RustServer_14669 placed?
Over the last seven days, RustServer_14669 records #11,798 for player hours: the top 53% of all ranked servers.
Wipe data
On RustServer_14669, what does the data show for wipe day?
An average of 3 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 3.
On RustServer_14669, when do wipes occur?
RustServer_14669's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 17 days 15 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for RustServer_14669?
Gather rate for RustServer_14669: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is RustServer_14669 played?
Seed 1337 and size 4,500 define the procedural map RustServer_14669 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain RustServer_14669?
On Rust Graphs, RustServer_14669 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on RustServer_14669?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustServer_14669 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join RustServer_14669?
Connect with client.connect 160.251.232.209:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.