DWG RG-S6448Server sheetchecked 8m ago
Ninniku_Server
Online 160.251.236.248:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:17 UTC FW27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:25 UTC28d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Ninniku_Server online, and what uptime has been recorded?
Ninniku_Server is up at this moment. The uptime it reports puts the last restart at about 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.
What does the recorded performance of Ninniku_Server show?
70 server fps on average over the last 48 hours, and never under 31. Counted at its highest: 104,842 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,027 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Ninniku_Server hosted?
A region is not published by Ninniku_Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 160.251.236.248:28015.
What Rust version is recorded for Ninniku_Server?
On Linux, Ninniku_Server runs Rust network protocol 2635 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Ninniku_Server?
1 of 10 slots on Ninniku_Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 03:00 UTC: 1 players.
What rank has been recorded for Ninniku_Server?
Within the top 29% of all ranked servers: Ninniku_Server at #6,448 for player hours, seven days recorded.
Schedules
What happens on Ninniku_Server on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 5 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Ninniku_Server?
Ninniku_Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 22 hours ago.
Rules and settings
What settings and rules apply on Ninniku_Server?
Gather rate for Ninniku_Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Ninniku_Server?
Ninniku_Server runs a procedural map of size 4,250 with seed 818666203, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Ninniku_Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Ninniku_Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Ninniku_Server, what is meant by each tag?
The game's server browser reads these tags from Ninniku_Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Ninniku_Server joined?
Enter client.connect 160.251.236.248:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.