StatusLive Servers online11,634 Players56,179 Populated3,213 Wiped · 3 h138 Interval5 min Date30 OCT 2026

DWG RG-S15257Server sheetchecked 9m ago

sorakuserver

Online 160.251.237.79:28015 checked 9m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,257top 69%
Last wipe82d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123410:0020:0005:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on sorakuserver
Fig. 2

Server performance

01020304010:0020:0005:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is sorakuserver online, and what uptime has been recorded?

sorakuserver is up at this moment. The uptime it reports puts the last restart at about 7 days 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of sorakuserver show?

Average server fps over the last 48 hours is 31; the lowest was 18. Counted at its highest: 224,840 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,691 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is sorakuserver hosted?

A region is not published by sorakuserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 160.251.237.79:28015.

What Rust version is recorded for sorakuserver?

The platform is Linux and the version is Rust network protocol 2632 and build 160556 on sorakuserver. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for sorakuserver?

Current player count on sorakuserver: 0, of 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does sorakuserver hold?

Within the top 69% of all ranked servers: sorakuserver at #15,257 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for sorakuserver?

sorakuserver's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 82 days 22 hours ago the current world was made.

Rules and settings

Which settings does sorakuserver run, and what rules?

Gather rate for sorakuserver: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for sorakuserver?

Seed 1275639560 and size 6,000 define the procedural map sorakuserver generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain sorakuserver?

On Rust Graphs, sorakuserver is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on sorakuserver?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags sorakuserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to sorakuserver?

In Rust, press F1 and type client.connect 160.251.237.79:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol Join only if your game is on protocol 2632.
cs160556
Build The game build is 160556.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded