DWG RG-S15427Server sheetchecked 16d ago
SYPSNMDFQ
Offline 162.14.110.20:28016 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:07 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for SYPSNMDFQ, and is it up?
Last seen 16 days 15 hours ago; right now SYPSNMDFQ is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is SYPSNMDFQ hosted?
No region is published by SYPSNMDFQ. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 162.14.110.20:28016.
On which Rust version is SYPSNMDFQ running?
On Windows, SYPSNMDFQ runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on SYPSNMDFQ?
SYPSNMDFQ is not responding at the latest refresh; the last record of it online is 16 days 15 hours ago.
What rank has been recorded for SYPSNMDFQ?
Player hours over seven days place SYPSNMDFQ at #15,427, within the top 71% of ranked servers.
Schedules
What happens on SYPSNMDFQ on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On SYPSNMDFQ, when do wipes occur?
The record of SYPSNMDFQ's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 7 hours ago.
Map and rules
Which rules and settings are recorded for SYPSNMDFQ?
The name of SYPSNMDFQ records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has SYPSNMDFQ loaded?
SYPSNMDFQ runs a procedural map of size 1,000 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does SYPSNMDFQ appear among the Rust Graphs lists and filters?
On Rust Graphs, SYPSNMDFQ is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On SYPSNMDFQ, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp66 (Max players): The slot count is 66; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags SYPSNMDFQ publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Which operator runs SYPSNMDFQ?
The same operator most likely runs SYPSNMDFQ and 16 other servers we track, since all publish a jprust.cn hostname.
Joining the server
What is the way to connect to SYPSNMDFQ?
Enter client.connect 162.14.110.20:28016 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp66,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp66
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.