DWG RG-S15498Server sheetchecked 43d ago
A Shockbyte x Discord Production Rust Server
Offline 162.19.159.113:25982 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Last seen 43 days 4 hours ago; right now A Shockbyte x Discord Production Rust Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for A Shockbyte x Discord Production Rust Server?
A region is not published by A Shockbyte x Discord Production Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 162.19.159.113:25982.
On which Rust version is A Shockbyte x Discord Production Rust Server running?
The platform is Linux and the version is Rust network protocol 2633 and build 163794 on A Shockbyte x Discord Production Rust Server. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for A Shockbyte x Discord Production Rust Server?
The latest refresh records A Shockbyte x Discord Production Rust Server as offline, last seen 43 days 4 hours ago.
Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?
Player hours over seven days place A Shockbyte x Discord Production Rust Server at #15,498, within the top 68% of ranked servers.
Schedules
What wipe schedule has been recorded for A Shockbyte x Discord Production Rust Server?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 46 days 14 hours ago.
Rules and settings
Which settings does A Shockbyte x Discord Production Rust Server run, and what rules?
No gather rate is stated in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.
Which map has A Shockbyte x Discord Production Rust Server loaded?
A procedural map, generated by the game, is what A Shockbyte x Discord Production Rust Server runs.
Filters
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Shockbyte x Discord Production Rust Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On A Shockbyte x Discord Production Rust Server, what is meant by each tag?
Tags published by A Shockbyte x Discord Production Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to A Shockbyte x Discord Production Rust Server?
In Rust, press F1 and type client.connect 162.19.159.113:25982 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.