DWG RG-S15255Server sheetchecked 11d ago
RIN EVENT
Offline 162.19.159.38:27171 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 11:38 UTC22d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RIN EVENT, and is it up?
RIN EVENT is offline at this moment; 11 days 5 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.
In which location is RIN EVENT hosted?
A region is not published by RIN EVENT. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 162.19.159.38:27171.
What Rust version is recorded for RIN EVENT?
Rust network protocol 2634 and build 167781 on Linux: that is what RIN EVENT runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on RIN EVENT?
RIN EVENT is not responding at the latest refresh; the last record of it online is 11 days 5 hours ago.
Against other Rust servers, where is RIN EVENT placed?
Within the top 70% of all ranked servers: RIN EVENT at #15,255 for player hours, seven days recorded.
Wipe times
On RIN EVENT, what does the data show for wipe day?
The recent wipes averaged a busiest count of 3 players. At 24 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RIN EVENT?
The record of RIN EVENT's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 22 days 11 hours ago.
Settings
What settings and rules apply on RIN EVENT?
No gather rate is stated in the name of RIN EVENT. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has RIN EVENT loaded?
RIN EVENT runs a procedural map of size 4,500 with seed 1403708994, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain RIN EVENT?
On Rust Graphs, RIN EVENT is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RIN EVENT, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RIN EVENT publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to RIN EVENT?
Enter client.connect 162.19.159.38:27171 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.