DWG RG-S2458Server sheetchecked 10m ago
[EU] Vanilla PVE
Online 162.19.245.19:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for [EU] Vanilla PVE, and is it up?
[EU] Vanilla PVE is up at this moment. The uptime it reports puts the last restart at about 37 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of [EU] Vanilla PVE show?
48 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 119,684 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,018 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is [EU] Vanilla PVE hosted?
Its name points to Europe, though [EU] Vanilla PVE publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 162.19.245.19:28015.
On which Rust version is [EU] Vanilla PVE running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [EU] Vanilla PVE. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for [EU] Vanilla PVE?
At the last refresh, [EU] Vanilla PVE recorded 1 players across 50 slots. Averaged across seven days, the player count is 2, with a peak of 8. The 48-hour peak falls at 14:00 UTC, averaging 4 players.
What rank has been recorded for [EU] Vanilla PVE?
Player hours over seven days place [EU] Vanilla PVE at #2,458, within the top 11% of ranked servers.
Wipe times
What is recorded on [EU] Vanilla PVE on wipe day?
The recent wipes averaged a busiest count of 15 players. At 25 hours after the latest wipe the crowd was at its peak.
On [EU] Vanilla PVE, when do wipes occur?
The force wipe is the only wipe at [EU] Vanilla PVE, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 8 hours ago. Its tags give a wipe schedule of one wipe per month.
Settings
Which settings does [EU] Vanilla PVE run, and what rules?
No gather rate is stated in the name of [EU] Vanilla PVE. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Community. The plugin count is Carbon. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
Which map has [EU] Vanilla PVE loaded?
Size 4,000 with seed 1105409172: that is the procedural map [EU] Vanilla PVE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain [EU] Vanilla PVE?
On Rust Graphs, [EU] Vanilla PVE is placed in these lists: Europe servers, plotted, Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On [EU] Vanilla PVE, what is meant by each tag?
Tags published by [EU] Vanilla PVE, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): No player combat: the threat comes from the world; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join [EU] Vanilla PVE?
Enter client.connect 162.19.245.19:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/zbrBbPsKYx is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,^y,^m,^v,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.