StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S14533Server sheetchecked 11m ago

Atlântida Perdida PvE [Açores/PT]

Online 162.19.81.110:2530 checked 11m ago

moddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#14,533top 65%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Atlântida Perdida PvE [Açores/PT]
Fig. 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:58 UTC22d ago 4 – running 0
Thu 1 Oct, 18:50 UTC FW27d ago 2 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Atlântida Perdida PvE [Açores/PT], and is it up?

Right now, Atlântida Perdida PvE [Açores/PT] is recorded as online. About 2 days 13 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does Atlântida Perdida PvE [Açores/PT] perform, as measured?

132 server fps on average over the last 48 hours, and never under 25. Counted at its highest: 120,875 entities, buildings, deployables and the rest of the world included. 6,742 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Atlântida Perdida PvE [Açores/PT]?

A region is not published by Atlântida Perdida PvE [Açores/PT]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 162.19.81.110:2530.

On which Rust version is Atlântida Perdida PvE [Açores/PT] running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Atlântida Perdida PvE [Açores/PT]. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Atlântida Perdida PvE [Açores/PT]?

0 of 150 slots on Atlântida Perdida PvE [Açores/PT] are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 08:00 UTC: 0 players.

Against other Rust servers, where is Atlântida Perdida PvE [Açores/PT] placed?

Within the top 65% of all ranked servers: Atlântida Perdida PvE [Açores/PT] at #14,533 for player hours, seven days recorded.

Wipe data

What happens on Atlântida Perdida PvE [Açores/PT] on the day of a wipe?

An average of 3 players was recorded at the busiest point of its recent wipes. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On Atlântida Perdida PvE [Açores/PT], when do wipes occur?

Too few wipes are on record for Atlântida Perdida PvE [Açores/PT] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 22 days 22 hours ago.

Map and rules

Which settings does Atlântida Perdida PvE [Açores/PT] run, and what rules?

Gather rate for Atlântida Perdida PvE [Açores/PT]: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Atlântida Perdida PvE [Açores/PT]?

Atlântida Perdida PvE [Açores/PT] runs a procedural map of size 4,000 with seed 12345, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Atlântida Perdida PvE [Açores/PT] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Atlântida Perdida PvE [Açores/PT] are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Atlântida Perdida PvE [Açores/PT]?

Tags published by Atlântida Perdida PvE [Açores/PT], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Atlântida Perdida PvE [Açores/PT]?

Enter client.connect 162.19.81.110:2530 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players Slots: 150.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded