StatusLive Servers online11,740 Players65,587 Populated3,350 Wiped · 3 h201 Interval5 min Date29 OCT 2026

DWG RG-S10037Server sheetchecked 1d ago

Test Server by &anhe

Offline EU 162.19.94.126:27015 checked 1d ago

moddedcarbonpremium
Connect
Players now 1/ 2 50% full
7-day average0peak 2
Rank#10,037top 45% · #2247 in EU
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75100:0001:0002:0022:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Test Server by &anhe
Fig. 2

Server performance

02.557.51000:0001:0002:0022:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct29 Oct

Top 45% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW28d ago 0 – running 1
Sat 19 Sep, 18:00 UTC40d ago 1 halved by day 2 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Test Server by &anhe, and is it online now?

Test Server by &anhe is offline at this moment; 24 hours ago is when it was last seen. About 5 minutes ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 31 of 168 hours up, 18% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

How does Test Server by &anhe perform, as measured?

10 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 106,556 entities, buildings, deployables and the rest of the world included. 3,387 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Test Server by &anhe hosted?

With its EU tag, Test Server by &anhe lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 162.19.94.126:27015.

What Rust version is recorded for Test Server by &anhe?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Test Server by &anhe. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Test Server by &anhe?

Test Server by &anhe is not responding at the latest refresh; the last record of it online is 24 hours ago. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 1 players.

What rank has been recorded for Test Server by &anhe?

Test Server by &anhe also measures #2,247 in Europe on the same seven-day player-hour count, at #10,037 globally and in the top 45% of ranked servers.

Schedules

On Test Server by &anhe, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

Which times and days are wipes plotted at on Test Server by &anhe?

Test Server by &anhe's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 28 days 5 hours ago the current world was made.

Map and rules

Which settings does Test Server by &anhe run, and what rules?

The name of Test Server by &anhe records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Rust's premium status is required to join. VAC is on: that is Valve's anti-cheat.

Which map has Test Server by &anhe loaded?

Seed 1508635694 and size 4,500 define the procedural map Test Server by &anhe generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Test Server by &anhe appear among the Rust Graphs lists and filters?

On Rust Graphs, Test Server by &anhe is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Test Server by &anhe?

Tags published by Test Server by &anhe, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): Rust's premium status is required to join; EU (Europe): The browser's listing places it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs Test Server by &anhe?

A friendlyrust.org hostname is published by Test Server by &anhe, as it is by 8 other servers we track; the same operator most likely runs them.

Connect

By what method do you join Test Server by &anhe?

In Rust, press F1 and type client.connect 162.19.94.126:27015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Rust's premium status is required to join. https://herheliuk.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,EU,gmrust,cs168909,^z,^y,^q,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.
^q
Premium Rust's premium status is required to join.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded