StatusLive Servers online11,669 Players34,137 Populated2,836 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S3835Server sheetchecked 13m ago

Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1

Online EU 162.19.94.126:28015 checked 13m ago

monthly wipes moddedcarbonpve
Connect
Players now 1/ 100 1% full
7-day average1peak 4
Rank#3,835top 17% · #1405 in EU
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Friendly Rust – No Raid Primitive PvE | No...
Fig. 2

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1, and is it up?

At this moment Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 is online. About 23 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 stable in the figures recorded?

Average server fps over the last 48 hours is 184; the lowest was 109. Counted at its highest: 108,582 entities, buildings, deployables and the rest of the world included. 4,507 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 hosted?

In Europe Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 162.19.94.126:28015.

On which Rust version is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 running?

Rust network protocol 2635 and build 168909 on Linux: that is what Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Current player count on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1: 1, of 100 slots. Averaged across seven days, the player count is 1, with a peak of 4. Averaged over the last 48 hours, the player count is highest at 09:00 UTC: 1 players.

In the rankings, which position does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 hold?

Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 also measures #1,405 in Europe on the same seven-day player-hour count, at #3,835 globally and in the top 17% of ranked servers.

Wipe data

What happens on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 on the day of a wipe?

An average of 3 players was recorded at the busiest point of its recent wipes. 24 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Once a month, with the force wipe, is when Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 27 days 9 hours ago. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Gather rate for Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1: not stated in the name. Eight players per group: the default for the game. primitive, no guns: bows, spears and melee, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 played?

Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 runs a procedural map of size 4,500 with seed 2082643802, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 are: Europe servers, plotted, Modded Rust servers, Primitive Rust servers, drawn as graphs and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Tags published by Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1, and read by the game's server browser: gmprimitive (Game mode): No guns: bows, spears and melee only, in primitive mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Which operator runs Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 publishes a friendlyrust.org hostname. 8 other servers we track publish one too, so the same operator most likely runs them.

How to join

What is the way to connect to Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

In Rust, press F1 and type client.connect 162.19.94.126:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://friendlyrust.org.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmprimitive,cs168909,ts8

Game

gmprimitive
Game mode No guns: bows, spears and melee only, in primitive mode.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded