StatusLive Servers online11,890 Players103,751 Populated3,994 Wiped · 3 h411 Interval5 min Date29 OCT 2026

DWG RG-S15310Server sheetchecked 4d ago

Spooknet Skunk Werks

Offline 162.203.115.22:28015 checked 4d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Spooknet Skunk Werks
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:20 UTC27d ago 0 – running 0
Tue 29 Sep, 20:22 UTC29d ago 1 held half 2.8 days 0
Mon 28 Sep, 19:36 UTC30d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Spooknet Skunk Werks, and is it up?

Spooknet Skunk Werks is offline at this moment; 4 days 11 hours ago is when it was last seen. For the last 7 full days the record is 80 of 168 hours up, 48% of the time. On 28 September 2026 is when Rust Graphs first saw it.

In which location is Spooknet Skunk Werks hosted?

There is no region published by Spooknet Skunk Werks. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 162.203.115.22:28015.

What Rust version is recorded for Spooknet Skunk Werks?

On Linux, Spooknet Skunk Werks runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Spooknet Skunk Werks?

No response from Spooknet Skunk Werks; the server was last seen 4 days 11 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Spooknet Skunk Werks placed?

Within the top 69% of all ranked servers: Spooknet Skunk Werks at #15,310 for player hours, seven days recorded.

Wipe times

On Spooknet Skunk Werks, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on Spooknet Skunk Werks?

No next wipe can be predicted for Spooknet Skunk Werks: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 2 hours ago.

Settings

Which settings does Spooknet Skunk Werks run, and what rules?

Gather rate for Spooknet Skunk Werks: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Spooknet Skunk Werks loaded?

Spooknet Skunk Werks runs a procedural map, which the game generates.

Filters

Where does Spooknet Skunk Werks appear among the Rust Graphs lists and filters?

On Rust Graphs, Spooknet Skunk Werks is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Spooknet Skunk Werks, what is meant by each tag?

Tags published by Spooknet Skunk Werks, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Spooknet Skunk Werks?

In Rust, press F1 and type client.connect 162.203.115.22:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded