DWG RG-S10484Server sheetchecked 3d ago
Server name on in-game server list
Offline 162.224.102.214:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 02:31 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Server name on in-game server list, and is it up?
Last seen 3 days ago; right now Server name on in-game server list is offline. 8 of 168 hours up over the last 7 full days, which is 5% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What location is recorded for Server name on in-game server list?
No region is published by Server name on in-game server list. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 162.224.102.214:28015.
On which Rust version is Server name on in-game server list running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Server name on in-game server list. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Server name on in-game server list?
Server name on in-game server list is not responding at the latest refresh; the last record of it online is 3 days ago. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is Server name on in-game server list placed?
Player hours over seven days place Server name on in-game server list at #10,484, within the top 47% of ranked servers.
Schedules
What is recorded on Server name on in-game server list on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On Server name on in-game server list, when do wipes occur?
Too few wipes are on record for Server name on in-game server list to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 3 days 23 hours ago.
Map and rules
Which settings does Server name on in-game server list run, and what rules?
Gather rate for Server name on in-game server list: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Server name on in-game server list played?
Server name on in-game server list runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Server name on in-game server list?
The Rust Graphs lists that carry Server name on in-game server list are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Server name on in-game server list, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Server name on in-game server list publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Server name on in-game server list joined?
Connect with client.connect 162.224.102.214:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.