DWG RG-S15358Server sheetchecked 6d ago
CrowdControlServer
Offline 162.239.254.221:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:25 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is CrowdControlServer, and is it online now?
CrowdControlServer is offline at this moment; 6 days 6 hours ago is when it was last seen. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. On 17 September 2026 is when Rust Graphs first saw it.
In which location is CrowdControlServer hosted?
A region is not published by CrowdControlServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 162.239.254.221:28015 is its address.
What Rust version is recorded for CrowdControlServer?
Rust network protocol 2635 and build 168909 on Windows: that is what CrowdControlServer runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on CrowdControlServer?
CrowdControlServer is not responding at the latest refresh; the last record of it online is 6 days 6 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is CrowdControlServer placed?
Player hours over seven days place CrowdControlServer at #15,358, within the top 69% of ranked servers.
Schedules
On CrowdControlServer, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
On CrowdControlServer, when do wipes occur?
At CrowdControlServer the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 7 hours ago.
Settings
Which rules and settings are recorded for CrowdControlServer?
No gather rate is stated in the name of CrowdControlServer. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is CrowdControlServer played?
CrowdControlServer runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain CrowdControlServer?
The Rust Graphs lists that carry CrowdControlServer are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on CrowdControlServer?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags CrowdControlServer publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join CrowdControlServer?
Connect with client.connect 162.239.254.221:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.