DWG RG-S15348Server sheetchecked 4d ago
Oxide Studio · Development
Offline 162.244.80.220:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 16:52 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Oxide Studio · Development, and is it online now?
Last seen 4 days 21 hours ago; right now Oxide Studio · Development is offline. 9 of 168 hours up over the last 7 full days, which is 5% of the time. First seen by Rust Graphs on 16 October 2026.
In which location is Oxide Studio · Development hosted?
A region is not published by Oxide Studio · Development. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 162.244.80.220:28015.
On which Rust version is Oxide Studio · Development running?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Oxide Studio · Development. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Oxide Studio · Development?
No response from Oxide Studio · Development; the server was last seen 4 days 21 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does Oxide Studio · Development hold?
Within the top 69% of all ranked servers: Oxide Studio · Development at #15,348 for player hours, seven days recorded.
Wipe data
What happens on Oxide Studio · Development on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.
On Oxide Studio · Development, when do wipes occur?
Too few wipes are on record for Oxide Studio · Development to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 12 days 14 hours ago.
Map and rules
Which rules and settings are recorded for Oxide Studio · Development?
No gather rate is stated in the name of Oxide Studio · Development. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Oxide Studio · Development?
A procedural map, generated by the game, is what Oxide Studio · Development runs.
Tags
Where does Oxide Studio · Development appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Oxide Studio · Development: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Oxide Studio · Development, what is meant by each tag?
The game's server browser reads these tags from Oxide Studio · Development: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Oxide Studio · Development joined?
Connect with client.connect 162.244.80.220:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.