DWG RG-S6364Server sheetchecked 13m ago
rust reversing
Online 162.33.23.83:10000 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:55 UTC27d ago | 2 | – | running | 2 |
| Thu 1 Oct, 18:41 UTC FW27d ago | 2 | – | 0.6 days | 0 |
| Sat 26 Sep, 05:14 UTC33d ago | 2 | held half | 5.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for rust reversing, and is it up?
Right now, rust reversing is recorded as online. The uptime it reports puts the last restart at about 14 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is rust reversing stable in the figures recorded?
Average server fps over the last 48 hours is 238; the lowest was 229. Counted at its highest: 45,921 entities, buildings, deployables and the rest of the world included. 1,672 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for rust reversing?
A region is not published by rust reversing. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 162.33.23.83:10000.
What Rust version is recorded for rust reversing?
Rust network protocol 2635 and build 168909 on Linux: that is what rust reversing runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on rust reversing?
Current player count on rust reversing: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 12:00 UTC: 1 players.
Against other Rust servers, where is rust reversing placed?
Player hours over seven days place rust reversing at #6,364, within the top 29% of ranked servers.
Wipe data
On rust reversing, what does the data show for wipe day?
At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
On rust reversing, when do wipes occur?
The force wipe is the only wipe at rust reversing, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 3 hours ago. Its tags give a wipe schedule of one wipe per month.
Settings
Which rules and settings are recorded for rust reversing?
Gather rate for rust reversing: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is off.
What is the map for rust reversing?
Seed 618226138 and size 3,000 define the procedural map rust reversing generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does rust reversing appear among the Rust Graphs lists and filters?
On Rust Graphs, rust reversing is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
On rust reversing, what is meant by each tag?
Tags published by rust reversing, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is rust reversing joined?
In Rust, press F1 and type client.connect 162.33.23.83:10000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://resolved.wtf/ is its website.
Server tags
Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.