DWG RG-S15326Server sheetchecked 9m ago
Uncle Sams vanilla 50% upkeep
Online 162.39.48.96:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Uncle Sams vanilla 50% upkeep online, and what uptime has been recorded?
Uncle Sams vanilla 50% upkeep is up at this moment. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of Uncle Sams vanilla 50% upkeep show?
232 server fps on average over the last 48 hours, and never under 102. Counted at its highest: 102,660 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,877 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Uncle Sams vanilla 50% upkeep hosted?
No region is published by Uncle Sams vanilla 50% upkeep. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 162.39.48.96:28015.
On which Rust version is Uncle Sams vanilla 50% upkeep running?
On Linux, Uncle Sams vanilla 50% upkeep runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Uncle Sams vanilla 50% upkeep?
Current player count on Uncle Sams vanilla 50% upkeep: 0, of 500 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Uncle Sams vanilla 50% upkeep placed?
Within the top 69% of all ranked servers: Uncle Sams vanilla 50% upkeep at #15,326 for player hours, seven days recorded.
Schedules
On Uncle Sams vanilla 50% upkeep, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 6 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Uncle Sams vanilla 50% upkeep?
Once a month, with the force wipe, is when Uncle Sams vanilla 50% upkeep wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 19 hours ago.
Settings
What settings and rules apply on Uncle Sams vanilla 50% upkeep?
The name of Uncle Sams vanilla 50% upkeep records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
Which map has Uncle Sams vanilla 50% upkeep loaded?
Size 4,250 with seed 2128199742: that is the procedural map Uncle Sams vanilla 50% upkeep runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain Uncle Sams vanilla 50% upkeep?
The Rust Graphs lists that carry Uncle Sams vanilla 50% upkeep are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Uncle Sams vanilla 50% upkeep, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Uncle Sams vanilla 50% upkeep publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Uncle Sams vanilla 50% upkeep joined?
Connect with client.connect 162.39.48.96:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://unclesamsgaming.com/ is its website.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.