StatusLive Servers online11,856 Players86,772 Populated3,806 Wiped · 3 h363 Interval5 min Date29 OCT 2026

DWG RG-S4718Server sheetchecked 11m ago

Rust Server

Online 162.43.17.108:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 4
Rank#4,718top 21%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:30 UTC27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust Server online, and what uptime has been recorded?

Right now, Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Rust Server show?

Average server fps over the last 48 hours is 95; the lowest was 62. Counted at its highest: 151,341 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,849 MB. Players feel low fps and a climbing entity count as lag.

In which location is Rust Server hosted?

A region is not published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 162.43.17.108:28015.

On which Rust version is Rust Server running?

On Linux, Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Rust Server?

At the last refresh, Rust Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 4. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 2 players.

In the rankings, which position does Rust Server hold?

Over the last seven days, Rust Server records #4,718 for player hours: the top 21% of all ranked servers.

Schedules

What is recorded on Rust Server on wipe day?

An average of 5 players was recorded at the busiest point of its recent wipes. 45 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Rust Server?

Too few wipes are on record for Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 3 hours ago.

Settings

Which rules and settings are recorded for Rust Server?

The name of Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Server?

Size 5,000 with seed 2053976856: that is the procedural map Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Server?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Rust Server?

In Rust, press F1 and type client.connect 162.43.17.108:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded