StatusLive Servers online11,626 Players40,809 Populated2,991 Wiped · 3 h88 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 10m ago

Rust Server

Online 162.43.17.21:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123422:0004:0010:0017:0000:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

010020030040022:0004:0010:0017:0000:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust Server, and is it online now?

Rust Server is up at this moment. About 11 days 9 hours ago is when it last restarted, measured from the uptime it reports. 146 of 168 hours up over the last 7 full days, which is 87% of the time. On 17 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Rust Server show?

Average server fps over the last 48 hours is 188; the lowest was 129. Counted at its highest: 48,668 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,114 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Rust Server?

There is no region published by Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 162.43.17.21:28015 is its address.

What Rust version is recorded for Rust Server?

Rust network protocol 2633 and build 163794 on Linux: that is what Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Rust Server?

At the last refresh, Rust Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Rust Server hold?

Within the top 69% of all ranked servers: Rust Server at #15,339 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Rust Server?

The record of Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 42 days 1 hours ago.

Map and rules

Which rules and settings are recorded for Rust Server?

The name of Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Rust Server loaded?

Size 3,000 with seed 50000: that is the procedural map Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Rust Server?

On Rust Graphs, Rust Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Server?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Rust Server?

Enter client.connect 162.43.17.21:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded