StatusLive Servers online11,743 Players54,666 Populated3,375 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S15256Server sheetchecked 10d ago

SYN PVE

Offline 162.43.24.18:28015 checked 10d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,256top 69%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SYN PVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct20 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for SYN PVE, and is it up?

The current state of SYN PVE is offline, with the last sighting 10 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is SYN PVE hosted?

A region is not published by SYN PVE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 162.43.24.18:28015.

On which Rust version is SYN PVE running?

The platform is Linux and the version is Rust network protocol 2633 and build 162929 on SYN PVE. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on SYN PVE?

The latest refresh records SYN PVE as offline, last seen 10 days 3 hours ago.

Against other Rust servers, where is SYN PVE placed?

Player hours over seven days place SYN PVE at #15,256, within the top 69% of ranked servers.

Wipe times

On SYN PVE, when do wipes occur?

Too few wipes are on record for SYN PVE to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 50 days 14 hours ago.

Settings

Which rules and settings are recorded for SYN PVE?

Gather rate for SYN PVE: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is SYN PVE played?

SYN PVE runs a procedural map of size 4,250 with seed 1552042848, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does SYN PVE appear among the Rust Graphs lists and filters?

These Rust Graphs lists include SYN PVE: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On SYN PVE, what is meant by each tag?

Tags published by SYN PVE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is SYN PVE joined?

Enter client.connect 162.43.24.18:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded