DWG RG-S8011Server sheetchecked 11m ago
enjoy_rust_develop
Online 162.43.26.181:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:47 UTC4d ago | 3 | – | running | 0 |
| Mon 19 Oct, 13:02 UTC8d ago | 0 | – | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is enjoy_rust_develop online, and what uptime has been recorded?
enjoy_rust_develop is up at this moment. About 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 85 of 168 hours up, 51% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.
What does the recorded performance of enjoy_rust_develop show?
Average server fps over the last 48 hours is 230; the lowest was 189. Counted at its highest: 28,537 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,503 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for enjoy_rust_develop?
A region is not published by enjoy_rust_develop. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 162.43.26.181:28015.
What Rust version is recorded for enjoy_rust_develop?
On Linux, enjoy_rust_develop runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on enjoy_rust_develop?
Current player count on enjoy_rust_develop: 0, of 10 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 1 players.
In the rankings, which position does enjoy_rust_develop hold?
Over the last seven days, enjoy_rust_develop records #8,011 for player hours: the top 36% of all ranked servers.
Wipe times
On enjoy_rust_develop, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. 22 hours after the latest wipe, the crowd peaked.
On enjoy_rust_develop, when do wipes occur?
enjoy_rust_develop's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 2 days 9 hours ago the current world was made.
Rules and settings
Which settings does enjoy_rust_develop run, and what rules?
Gather rate for enjoy_rust_develop: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has enjoy_rust_develop loaded?
Size 2,500 with seed 1337: that is the procedural map enjoy_rust_develop runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain enjoy_rust_develop?
These Rust Graphs lists include enjoy_rust_develop: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on enjoy_rust_develop?
Tags published by enjoy_rust_develop, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join enjoy_rust_develop?
In Rust, press F1 and type client.connect 162.43.26.181:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.