StatusLive Servers online11,832 Players65,657 Populated3,608 Wiped · 3 h130 Interval5 min Date27 OCT 2026

DWG RG-S8011Server sheetchecked 11m ago

enjoy_rust_develop

Online 162.43.26.181:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 3
Rank#8,011top 36%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on enjoy_rust_develop
Fig. 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:47 UTC4d ago 3 – running 0
Mon 19 Oct, 13:02 UTC8d ago 0 – 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is enjoy_rust_develop online, and what uptime has been recorded?

enjoy_rust_develop is up at this moment. About 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 85 of 168 hours up, 51% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.

What does the recorded performance of enjoy_rust_develop show?

Average server fps over the last 48 hours is 230; the lowest was 189. Counted at its highest: 28,537 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,503 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for enjoy_rust_develop?

A region is not published by enjoy_rust_develop. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 162.43.26.181:28015.

What Rust version is recorded for enjoy_rust_develop?

On Linux, enjoy_rust_develop runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on enjoy_rust_develop?

Current player count on enjoy_rust_develop: 0, of 10 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 1 players.

In the rankings, which position does enjoy_rust_develop hold?

Over the last seven days, enjoy_rust_develop records #8,011 for player hours: the top 36% of all ranked servers.

Wipe times

On enjoy_rust_develop, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 22 hours after the latest wipe, the crowd peaked.

On enjoy_rust_develop, when do wipes occur?

enjoy_rust_develop's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 2 days 9 hours ago the current world was made.

Rules and settings

Which settings does enjoy_rust_develop run, and what rules?

Gather rate for enjoy_rust_develop: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has enjoy_rust_develop loaded?

Size 2,500 with seed 1337: that is the procedural map enjoy_rust_develop runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain enjoy_rust_develop?

These Rust Graphs lists include enjoy_rust_develop: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on enjoy_rust_develop?

Tags published by enjoy_rust_develop, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join enjoy_rust_develop?

In Rust, press F1 and type client.connect 162.43.26.181:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded