Fig. 1Players on UMAISAKEUMAISAKERG-S15409-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15409-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15409-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Mon 19 OctSun 18 OctSat 17 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ScheduleExpected wipesRG-S15409-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 02:12 UTC8d ago
1
–
running
1
Sun 18 Oct, 13:17 UTC9d ago
1
–
0.5 days
0
Sat 17 Oct, 10:18 UTC10d ago
1
–
1.1 days
1
Fri 16 Oct, 13:40 UTC11d ago
1
–
0.9 days
1
Sun 11 Oct, 22:45 UTC16d ago
1
held half
4.6 days
0
Sat 10 Oct, 15:34 UTC17d ago
1
–
1.3 days
1
Fri 9 Oct, 16:06 UTC18d ago
1
–
1 days
1
Fri 9 Oct, 02:57 UTC18d ago
1
–
0.5 days
0
Thu 8 Oct, 13:08 UTC19d ago
1
–
0.6 days
0
Mon 5 Oct, 08:49 UTC22d ago
1
–
3.2 days
0
Thu 24 Sep, 03:18 UTC33d ago
1
halved by day 9
11.2 days
0
Mon 21 Sep, 15:02 UTC36d ago
2
held half
2.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15409-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for UMAISAKEUMAISAKE, and is it up?
Last seen 4 days 10 hours ago; right now UMAISAKEUMAISAKE is offline. For the last 7 full days the record is 7 of 168 hours up, 4% of the time. First seen by Rust Graphs on 21 September 2026.
2.
What location is recorded for UMAISAKEUMAISAKE?
There is no region published by UMAISAKEUMAISAKE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 162.43.26.65:28015 is its address.
3.
On which Rust version is UMAISAKEUMAISAKE running?
Rust network protocol 2635 and build 168909 on Linux: that is what UMAISAKEUMAISAKE runs. To join, your game must be on the same protocol; Steam handles the update.
Population
4.
What player count is recorded on UMAISAKEUMAISAKE?
UMAISAKEUMAISAKE is not responding at the latest refresh; the last record of it online is 4 days 10 hours ago. Averaged across seven days, the player count is 0.
5.
In the rankings, which position does UMAISAKEUMAISAKE hold?
Within the top 69% of all ranked servers: UMAISAKEUMAISAKE at #15,409 for player hours, seven days recorded.
Wipe data
6.
On UMAISAKEUMAISAKE, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
7.
Which times and days are wipes plotted at on UMAISAKEUMAISAKE?
UMAISAKEUMAISAKE wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 8 days 21 hours ago.
Settings
8.
Which settings does UMAISAKEUMAISAKE run, and what rules?
Gather rate for UMAISAKEUMAISAKE: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
9.
What is the map for UMAISAKEUMAISAKE?
Seed 753808557 and size 5,000 define the procedural map UMAISAKEUMAISAKE generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
10.
On Rust Graphs, which lists and filters contain UMAISAKEUMAISAKE?
These Rust Graphs lists include UMAISAKEUMAISAKE: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
11.
Which meaning is attached to each tag on UMAISAKEUMAISAKE?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags UMAISAKEUMAISAKE publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
12.
What is the way to connect to UMAISAKEUMAISAKE?
Connect with client.connect 162.43.26.65:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
NotesAnswered from the figuresRG-S15409-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp50
Max playersSlots: 50.
ts8
Group limitThe team limit is 8, which is the game default.
v2635
ProtocolTo join, your game must be on protocol 2635.
cs168909
BuildBuild: 168909.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15409-10 · Sheet 10 of 10