StatusLive Servers online11,699 Players40,133 Populated2,984 Wiped · 3 h93 Interval5 min Date29 OCT 2026

DWG RG-S2115Server sheetchecked 8m ago

[JP/PvE][BPリサーチ]MatoyServer初しん者〇

Online 162.43.28.110:28015 checked 8m ago

biweekly wipes moddedoxide
Connect
Players now 2/ 50 4% full
7-day average2peak 9
Rank#2,115top 10%
Last wipe12d agobiweekly schedule
Next wipe1d 1hFri 30 Oct, 03:48 UTC
Fig. 1

Players

AveragePeak
0246802:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on [JP/PvE][BPリサーチ]MatoyServer初しん者〇
Fig. 2

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 03:48 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 1d 1hFri 30 Oct, 03:48 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 15d 1hFri 13 Nov, 03:48 UTC
  4. 29d 1hFri 27 Nov, 03:48 UTC
  5. 35d 17hThu 3 Dec, 19:00 UTCFW
  6. 43d 1hFri 11 Dec, 03:48 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:48 UTC12d ago 9 – running 1
Thu 1 Oct, 20:19 UTC FW27d ago 10 halved by day 10 14.3 days 0
Fri 18 Sep, 09:54 UTC40d ago 16 halved by day 4 13.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [JP/PvE][BPリサーチ]MatoyServer初しん者〇, and is it online now?

Right now, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is recorded as online. Counted from its reported uptime, the last restart was about 3 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 perform, as measured?

Average server fps over the last 48 hours is 103; the lowest was 43. Counted at its highest: 121,171 entities, buildings, deployables and the rest of the world included. 5,616 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Asia is where the name of [JP/PvE][BPリサーチ]MatoyServer初しん者〇 points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 162.43.28.110:28015.

What Rust version is recorded for [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [JP/PvE][BPリサーチ]MatoyServer初しん者〇. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

2 of 50 slots on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 are taken at the latest refresh. Averaged across seven days, the player count is 2, with a peak of 9. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 7 players.

What rank has been recorded for [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Over the last seven days, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 records #2,115 for player hours: the top 10% of all ranked servers.

Wipe times

What happens on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 on the day of a wipe?

The recent wipes averaged a busiest count of 12 players. 12 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 7 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Too few of [JP/PvE][BPリサーチ]MatoyServer初しん者〇's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Friday 30 October at 03:48 UTC its next wipe is due. 12 days 22 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

Which settings does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run, and what rules?

The name of [JP/PvE][BPリサーチ]MatoyServer初しん者〇 records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Size 4,300 with seed 1695590415: that is the procedural map [JP/PvE][BPリサーチ]MatoyServer初しん者〇 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [JP/PvE][BPリサーチ]MatoyServer初しん者〇: Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Tags published by [JP/PvE][BPリサーチ]MatoyServer初しん者〇, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Enter client.connect 162.43.28.110:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/XveYFf5a4B is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded