StatusLive Servers online11,713 Players47,275 Populated3,205 Wiped · 3 h100 Interval5 min Date29 OCT 2026

DWG RG-S2076Server sheetchecked 8m ago

[JPN] Apple Server | PvP | Vanilla | 2Weekly

Online EA 162.43.93.9:28015 checked 8m ago

biweekly wipes moddedoxide
Connect
Players now 1/ 50 2% full
7-day average2peak 7
Rank#2,076top 9% · #198 in EA
Last wipe12d agobiweekly schedule
Next wipe1d 7hFri 30 Oct, 08:11 UTC
Fig. 1

Players

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on [JPN] Apple Server | PvP | Vanilla | 2Weekly
Fig. 2

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 35% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:11 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

usual gap14.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 5.5

Coming wipes

  1. 1d 7hFri 30 Oct, 08:11 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 15d 7hFri 13 Nov, 08:11 UTC
  4. 29d 7hFri 27 Nov, 08:11 UTC
  5. 35d 18hThu 3 Dec, 19:00 UTCFW
  6. 43d 7hFri 11 Dec, 08:11 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:11 UTC12d ago 12 – running 0
Fri 2 Oct, 09:15 UTC26d ago 10 halved by day 5 14 days 0
Thu 17 Sep, 14:19 UTC41d ago 10 halved by day 6 14.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [JPN] Apple Server | PvP | Vanilla | 2Weekly, and is it online now?

At this moment [JPN] Apple Server | PvP | Vanilla | 2Weekly is online. About 41 minutes ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 144 of 168 hours up, 86% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is [JPN] Apple Server | PvP | Vanilla | 2Weekly stable in the figures recorded?

53 server fps on average over the last 48 hours, and never under 36. Counted at its highest: 93,837 entities, buildings, deployables and the rest of the world included. 3,128 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [JPN] Apple Server | PvP | Vanilla | 2Weekly hosted?

The EA tag is how [JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself in Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 162.43.93.9:28015.

On which Rust version is [JPN] Apple Server | PvP | Vanilla | 2Weekly running?

On Linux, [JPN] Apple Server | PvP | Vanilla | 2Weekly runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

At the last refresh, [JPN] Apple Server | PvP | Vanilla | 2Weekly recorded 1 players across 50 slots. Averaged across seven days, the player count is 2, with a peak of 7. The 48-hour peak falls at 09:00 UTC, averaging 5 players.

In the rankings, which position does [JPN] Apple Server | PvP | Vanilla | 2Weekly hold?

[JPN] Apple Server | PvP | Vanilla | 2Weekly also measures #198 in Asia on the same seven-day player-hour count, at #2,076 globally and in the top 9% of ranked servers.

Wipe data

What happens on [JPN] Apple Server | PvP | Vanilla | 2Weekly on the day of a wipe?

An average of 11 players was recorded at the busiest point of its recent wipes. At 30 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5.5 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

Its tag is followed for the prediction: too few of [JPN] Apple Server | PvP | Vanilla | 2Weekly's wipes are on record to confirm the schedule. On Friday 30 October at 08:11 UTC its next wipe is due. The current world has been in use since 12 days 16 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

What settings and rules apply on [JPN] Apple Server | PvP | Vanilla | 2Weekly?

No gather rate is stated in the name of [JPN] Apple Server | PvP | Vanilla | 2Weekly. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has [JPN] Apple Server | PvP | Vanilla | 2Weekly loaded?

Seed 1337 and size 4,000 define the procedural map [JPN] Apple Server | PvP | Vanilla | 2Weekly generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

Where does [JPN] Apple Server | PvP | Vanilla | 2Weekly appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [JPN] Apple Server | PvP | Vanilla | 2Weekly: Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On [JPN] Apple Server | PvP | Vanilla | 2Weekly, what is meant by each tag?

Tags published by [JPN] Apple Server | PvP | Vanilla | 2Weekly, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [JPN] Apple Server | PvP | Vanilla | 2Weekly joined?

Connect with client.connect 162.43.93.9:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://www.ikkunn53.com/rust.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded