StatusLive Servers online11,665 Players53,198 Populated3,312 Wiped · 3 h84 Interval5 min Date28 OCT 2026

DWG RG-S16674Server sheetchecked 27d ago

Rust Server テスト- _ . , : ++

Offline 162.43.29.152:28015 checked 27d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,674top 70%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Server テスト- _ . , : ++
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 04:36 UTC28d ago 0 – running 0
Tue 29 Sep, 04:37 UTC29d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust Server テスト- _ . , : ++, and is it up?

The current state of Rust Server テスト- _ . , : ++ is offline, with the last sighting 27 days 7 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

In which location is Rust Server テスト- _ . , : ++ hosted?

No region tag is published by Rust Server テスト- _ . , : ++, but its name points to Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 162.43.29.152:28015.

On which Rust version is Rust Server テスト- _ . , : ++ running?

Rust network protocol 2633 and build 165217 on Linux: that is what Rust Server テスト- _ . , : ++ runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Rust Server テスト- _ . , : ++?

The latest refresh records Rust Server テスト- _ . , : ++ as offline, last seen 27 days 7 hours ago.

Against other Rust servers, where is Rust Server テスト- _ . , : ++ placed?

Player hours over seven days place Rust Server テスト- _ . , : ++ at #16,674, within the top 70% of ranked servers.

Wipe times

What is recorded on Rust Server テスト- _ . , : ++ on wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On Rust Server テスト- _ . , : ++, when do wipes occur?

Too few wipes are on record for Rust Server テスト- _ . , : ++ to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 28 days 5 hours ago.

Map and rules

What settings and rules apply on Rust Server テスト- _ . , : ++?

Gather rate for Rust Server テスト- _ . , : ++: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Server テスト- _ . , : ++?

Rust Server テスト- _ . , : ++ runs a procedural map of size 3,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Rust Server テスト- _ . , : ++ appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Server テスト- _ . , : ++: Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust Server テスト- _ . , : ++, what is meant by each tag?

The game's server browser reads these tags from Rust Server テスト- _ . , : ++: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Rust Server テスト- _ . , : ++ joined?

Enter client.connect 162.43.29.152:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded